How to Choose Indoor Flexible LED Modules? From P1.25 to P4, A Complete Guide to Real PIF-Series Applications in Creative Curved Displays

How to Choose Indoor Flexible LED Modules? From P1.25 to P4, A Complete Guide to Real PIF-Series Applications in Creative Curved Displays

Indoor creative curved displays have advanced rapidly in recent years. More and more projects are no longer satisfied with “building a flat screen”, but instead want the screen itself to become part of the spatial design: arcs, waves, wrapped columns, seamless corner transitions, circular immersive pathways… Once these forms are established, what audiences feel is often not “how high the resolution is”, but “the space feels more complete, more enveloping, more like a single integrated installation”.

To achieve a natural and seamless curved appearance, reliable performance, and convenient maintenance, selecting the appropriate module configuration based on project requirements is essential. The following content is developed from real-world application experience and presents a practical selection workflow. This structured approach helps accurately translate your application needs into specific choices of pixel pitch, module size, and packaging type, ensuring every decision aligns with actual installation conditions and usage expectations.


1) Set the Direction First: Is Your Project More Like “Detail Viewing” or “Overall Viewing”?

Many discussions start by asking about the P value, but a more efficient approach is to first look at “how the audience will view it”.

  • Detail-viewing type: The audience is closer; content often includes text, product details, UI elements, edge lines, and brand visual standards (e.g., showroom key visuals, brand flagship spaces, close-range immersive interactive walls). The experience comes from “clean details, crisp edges, comfortable close-up viewing”.

  • Overall-viewing type: The audience is at mid-to-far distances; content is mainly mood videos, brand films, environmental imagery, gradients, and artistic visuals (e.g., curved background walls in commercial spaces, main curved stage walls, installation-style spatial displays). The experience comes from “continuous form, consistent imagery, strong spatial atmosphere”.

The value of this step is: it directly determines your pixel pitch preference—detail viewing leans toward smaller P; overall viewing emphasizes “a suitable P + smoother curvature + better overall consistency”.


2) Use Viewing Distance to Define the Pixel Pitch Range: Turn the P Value into a “Visual-Language” Decision

Pixel pitch isn’t an abstract number. It essentially determines “whether details will be seen clearly at a certain distance”. You can quickly build intuition like this:

Close range (about 1–3 m): prioritize detail and text performance

At this distance, viewers easily notice text edges, thin lines, and content details. Common choices concentrate around P1.25 / P1.579 / P1.875 / P2.0.
If you want to use a 240×120 mm size to create more delicate curved expressions, you can reference these SMD versions:

If your project places more emphasis on surface durability and long-term stability while staying in a fine-pitch range, then within the same 240×120 mm size, you can naturally shift this “fine” section to GOB versions:

Tip: If you find your project includes a lot of “text information, UI, and fine brand lines”, prioritize P1.25–P2.0. If it’s more about imagery and atmosphere content, you can widen the range to P2.5–P4, then invest your effort into curved structure and overall consistency.


Mid distance (about 2–6 m): pursue “comfort” and “balance”

This distance range is extremely common for commercial projects. As long as the content isn’t dense with small text, P2.5 / P3 / P3.076 is often a well-balanced choice: clarity is sufficient, while the system and engineering rhythm becomes easier.

In the 240×120 mm SMD system, common combinations are:

If your project is larger, you want faster installation, and it’s more of an “engineering-type curved wall”, then it’s natural to move to the 320×160 mm system—using larger units to improve efficiency:


Farther distances or larger spaces: prioritize overall form and scale efficiency

For more installation-style spaces, long viewing distances, and large curved main walls, P4 is often a very practical range. The focus shifts to curvature continuity, seam consistency, and overall project organization.


3) How to Choose Size: 240×120 Is More Like a “Fine Shaping Tool”, 320×160 Is More Like an “Efficient Installation Tool”

Clarifying size selection often makes the project progress smoother, because it affects curvature precision, installation tempo, and maintenance planning.

When to prioritize 240×120 mm?

When your curvature is “tighter” and your shapes are more “complex”—such as small-radius arcs, wave undulations, column wraps, and corner continuous transitions—240×120 has obvious advantages: it conforms more easily to complex curvature, and it’s easier to make localized micro-adjustments structurally.
For these projects, you can directly choose within the refined sub-ranges under 240×120:

When to prioritize 320×160 mm?

When your curvature is “larger” and closer to main-wall installation, with a defined schedule and strong area scalability, the advantage of 320×160 is pace: faster installation and clearer system organization.
At the same time, it covers a complete range from fine to standard. You can select in a gradient within the same size directly based on viewing distance:


4) SMD or GOB: Treat It as a Choice of “Project Usage Attributes”

To make this closer to real project discussions, I’ll describe them in terms of “project attributes” rather than “better/worse”.

  • SMD is more suitable for display-oriented spaces that pursue conventional display performance and a more transparent image.

  • GOB is more suitable for scenarios that want stronger surface protection and emphasize durability for long-term operation.

In the 240×120 mm system, you can directly choose corresponding GOB options in the fine-pitch range:

In the 320×160 mm system, if your project needs to balance “more delicate close-range viewing + stronger surface stability”, you can also naturally shift the fine segment to corresponding GOB options:


5) The “Four-Step” Selection Flow: Faster Team Communication

  1. Viewing mode of the project: Detail viewing or overall viewing? Is the content text/info-heavy or more imagery/atmosphere?

  2. Nearest viewing distance: Roughly 1–3 m, 2–6 m, or farther?

  3. Structure and scale: More complex curvature (lean toward 240×120) or larger area (lean toward 320×160)?

  4. Usage attributes: More display-oriented (lean toward SMD) or more durability-oriented (lean toward GOB)?


6) Final Summary Map

Your project priority Key point to confirm first More common selection direction (examples)
Close-range viewing, emphasizing detail and text readability Nearest viewing distance, content information density 240×120: PIF-2S P1.25PIF-2S P1.579; 320×160: PIF-3S P1.53PIF-3S P1.86
Mid-distance, balancing commercial content and overall effect Content type (ads / people / scene videos) 240×120: PIF-2S P2.0PIF-2S P2.5; 320×160: PIF-3S P2.5PIF-3S P3.076
Form-first: waves / columns / complex curvature Curved precision, structural transition requirements More toward fine shaping with 240×120: PIF-2S P1.875PIF-2S P3
Large-area curved main wall, more engineering-driven pace Installation efficiency, system organization More toward efficient installation with 320×160: PIF-3S P2.0PIF-3S P4
Stronger surface protection and long-term stability Usage attributes, maintenance strategy 240×120 GOB: PIF-2G P1.25; 320×160 GOB: PIF-3G P1.53PIF-3G P1.86